Talk:WUU 1.7
From WUUki
Contents |
[edit] lejordet's "developer diary"
[edit] 2007-10-29
1.6.466 SP1 is released! :)
[edit] 2008-04-06
Due to work/other stuff to do, 1.7 was delayed a good deal, and the time was used to make 1.6 more stable.
We're now well on our way with 1.7, and lots of new features have been implemented already. The plan now is to make a list of all requested features from the threads on different forums, and see what we can get in to this version.
[edit] 2008-04-21
1.7.553 was released yesterday, no feedback yet, so I guess it's either a) working well, b) nobody runs beta or c) formatted all the users' computers, and they're just waiting for the reinstall of XP so they can hunt me down and kill me.
Anyhow, thanks to some log files I've been sent, I've finally identified the bug that makes WUU not start at all (hopefully, at least, this is the only bug causing that) - non-existent WoW dir. I'll need to do some tests to reproduce the error, and make WUU pop up the WoW dir selection dialog again if it's missing.
[edit] 2008-04-23
1.7.556 today, killed a couple of requests, and hopefully fixed some bugs. Still some (major) bugs left, though - but whacking the easiest moles first :P
[edit] grimmtooth's "developer diary"
[edit] 2007-10-29
Hello, hi, I'm helping lejordet out with the UI in this version. I hope you like it when I'm done. Don't be shy about feedback. I work in QA for a living, so I have no heart to break :)
I am approaching this from the perspective that the majority of WoW users are running on Windows boxes, so my first strategy is to make it look good and follow UI conventions in a Windows environment. From there we can tweak for Mac and Linux as needed. Hopefully, well crafted UI code will migrate fairly easily, but we shall see.
I am also working on a Windows installer that will install the app on the box in a manner familiar to Windows users. This, unfortunately, does not port well across platforms, but then again, making the majority happy is a good first step.
All work I am doing is being kept in a separate experimental branch - grimmlabs - which should be accessable via your traditional method of browsing SVN repositories.
